Plug-ins for Unreal, Unity and Blender

Publish big projects straight from your tool

Press one button in your editor and get a link anyone can open in a browser. A Blender project goes live in about 45 seconds, Unreal in 70, Unity in 101. Also for SketchUp, Revit, Rhino and seven more design tools.

On a small screen? Send this to your computer

The plug-ins install in the editor on your desktop. Send yourself this page and open it there.

WhatsApp it to me

Blender is a trademark of the Blender Foundation, Unity of Unity Technologies, and Unreal Engine of Epic Games.

Loading the latest packages…

Unreal Engine shipped

Unreal Engine 5.8. Ready to use: nothing to compile, and Blueprint-only projects work.

Another engine version (5.3 to 5.7), or building it yourself? Source zip — the editor compiles it on first open (Xcode or Visual Studio 2022).

  1. Unzip into your project's Plugins folder, so you have <Project>/Plugins/VersePublish/VersePublish.uplugin.No Plugins folder yet? Make one next to your .uproject.
  2. Open the project and choose Tools › Verse › Publish to Verse.Nothing to compile — the window opens straight away.
  3. Click Sign in with browser and approve in your browser.The window then shows Signed in as you. New here? The same steps make your free account.
  4. Press Publish to Verse.Upload %, then the build stages, then the link — copied for you and saved in your Studio.

What gets published

  • The level (or the selected actors) as one scene
  • Unreal materials and lighting, baked on publish
  • Textures at source resolution — nothing downscaled

Big projects

Your plan sets the size limit per scene, sent in resumable parts. Browser uploads stop at 1 GB.

Full guide: Publish from Unreal →

Unity shipped

Unity 2022.3 or newer (URP, HDRP, Built-in). UPM tarball; glTFast is pulled in for you.

  1. Download the .tgz and keep it somewhere stable — your project's Packages/ folder is ideal.Unity references the file by path.
  2. Window › Package Manager › + › Add package from tarball… and pick it.The install finishes with no console errors.
  3. Choose Verse › Publish to Verse; the first time, approve the sign-in in your browser.The window remembers it.
  4. The scene publishes at full quality and the link opens when it is ready.Upload %, then the build stages, then the link — copied for you.

What gets published

  • The open scene (or the selection) as one scene
  • Lighting baked on publish; the skybox as the background
  • Terrain as tile meshes, LOD0 of every LOD group
  • Textures at source resolution — nothing downscaled

Big projects

Your plan sets the size limit per scene, sent in resumable parts. Browser uploads stop at 1 GB.

Full guide: Publish from Unity →

Blender shipped

Blender 4.2 or newer. Extension zip; also installs as a legacy add-on.

  1. Download the zip — don't unzip it.One file; Blender installs it as it is.
  2. Edit › Preferences › Get Extensions, open the ⌄ menu, choose Install from Disk… and pick the zip (or drag it onto Blender)."Verse Publish" is listed and enabled — no restart.
  3. Press N in the 3D viewport, open the Verse tab and click Sign in with browser; approve the code in your browser (once per computer).Your scenes become permanent and are listed in your library.
  4. In the same tab, click Publish scene.Export, optimise, upload, build — then the link is on your clipboard.

What gets published

  • The scene (or the selected objects), modifiers applied
  • Node materials — and at High your lighting — baked on publish
  • Textures at source resolution, right-sized to what the scene can show

Big projects

Your plan sets the size limit per scene, sent in resumable parts. Browser uploads stop at 1 GB.

Full guide: Publish from Blender →

Architecture, design and CAD tools

These plug-ins are in beta or coming soon, and none can be downloaded yet. Leave your email under the one you use and we will tell you when it is ready. The guides are open to read.

SketchUp beta

SketchUp 2021 or newer (GLB export on 2025+; OBJ / FBX on older needs Pro). Extension .rbz.

Download for SketchUp
Install
  1. Window › Extension Manager › Install Extension and pick the .rbz (do not unzip it).
  2. Extensions › Verse › Publish to Verse. Server, API key and account token are under Extensions › Verse › Settings…

Full guide: Publish from SketchUp

Revit beta

Revit 2021–2024 and 2025+ (Windows). Add-in zip with both builds.

Download for Revit
Install
  1. Close Revit. Unzip; copy VersePublishRevit.dll and VersePublish.addin from build/net48 (2021–2024) or build/net8.0-windows (2025+) to %APPDATA%\Autodesk\Revit\Addins\<year>\.
  2. Start Revit, choose Always Load, open a 3D view and press Verse › Publish to Verse on the ribbon.

Full guide: Publish from Revit

Rhino beta

Rhino 8 (script, Windows + Mac) or Rhino 7 / 8 (plug-in, Windows). Zip.

Download for Rhino
Install
  1. Unzip. Rhino 8: Tools › Script › Run and pick script/VersePublishRhino.py. Or drag build/net48/VersePublishRhino.rhp onto Rhino.
  2. Run VersePublish; the first run asks for the server and an optional key / token.

Full guide: Publish from Rhino

3ds Max beta

3ds Max 2023 or newer (Windows). Python script + MAXScript macros.

Download for 3ds Max
Install
  1. Unzip to a folder you keep. Scripting › Run Script and pick VersePublish.ms.
  2. Customize › Toolbars, category Verse: drag Publish to Verse onto a toolbar and press it.

Full guide: Publish from 3ds Max

Archicad beta

Archicad 23 or newer (IFC). Python 3.8+ script.

Download for Archicad
Install
  1. Unzip. Once: python3 verse_publish_archicad.py --save-settings --server https://verse.ctruh.com.
  2. File › Save As › IFC, then python3 verse_publish_archicad.py model.ifc; it prints the link.

Full guide: Publish from Archicad

Maya beta

Maya 2022 or newer (Windows, Mac, Linux). Zip with a drag-to-install script.

Download for Maya
Install
  1. Unzip and drag drag_to_install.py onto a Maya viewport. A Verse menu and shelf appear (and come back after a restart).
  2. Verse › Publish to Verse.

Full guide: Publish from Maya

Cinema 4D beta

Cinema 4D 2023 or newer. Python plug-in folder.

Download for Cinema 4D
Install
  1. Unzip and copy the VersePublish folder into Cinema 4D's plugins folder (Preferences › Open Preferences Folder…), then restart.
  2. Extensions › Verse Publish › Publish to Verse.

Full guide: Publish from Cinema 4D

Houdini beta

Houdini 19.5 or newer. Houdini package + shelf.

Download for Houdini
Install
  1. Unzip. In Windows › Python Shell: exec(open(r"<folder>/install_houdini.py").read()), then restart Houdini.
  2. Add the Verse shelf (shelf + menu) and press Publish to Verse.

Full guide: Publish from Houdini

SolidWorks beta

SolidWorks 2019 or newer (Windows). Add-in source: build it against your SolidWorks install.

Download for SolidWorks
Install
  1. Unzip; build with dotnet build -c Release -p:SolidWorksApi=<SolidWorks>\api\redist, then RegAsm /codebase VersePublishSolidWorks.dll as administrator.
  2. Tools › Add-Ins, tick Verse Publish, then Verse › Publish to Verse.

Full guide: Publish from SolidWorks

Substance 3D Painter beta

Adobe Substance 3D Painter 8.3 or newer (Python plug-in). Publishes every texture set at the project's own resolution.

Download for Substance 3D Painter
Install
  1. Unzip into Painter's python/plugins folder (Python › Plugins Folder opens it), then Python › Reload Plugins Folder and tick verse_publish.
  2. Choose File › Publish to Verse. The first time, approve the sign-in in your browser.

Full guide: Publish from Substance 3D Painter

Figma (+ Spline) beta

Figma desktop app. Development plug-in; publishes a GLB such as a Spline export.

Download for Figma
Install
  1. Unzip. In Figma desktop: Plugins › Development › Import plugin from manifest… and pick manifest.json.
  2. Plugins › Development › Verse Publish › Insert a Verse link. Publish a GLB needs a server that accepts uploads from plug-ins (cross-origin) — not yet the case on verse.ctruh.com.

Full guide: Publish from Spline and Figma

Check a download

Every file's SHA-256 is shown with it and listed in SHA256SUMS. Compare before installing:
shasum -a 256 <file>            # macOS / Linux
Get-FileHash <file> -Algorithm SHA256   # Windows PowerShell

Each package bundles verse-prepare (the optimiser) for macOS (Apple silicon and Intel), Windows and Linux. To publish to your own server instead, change the server URL in the plug-in's settings (Run your own server).